Deities

Depending on where you go in Choll, the topic of religion is a hugely diverse one. The existence of gods is almost never questioned. They exist, if you pray to them, things happen. People have communicated with them. Perhaps the single most pervasive reason that worship of a deity is not about faith is due to the great war centuries ago. In ancient times there were hundreds of different deities. Regions and races had entire pantheons devoted to them and there was a god for every discernable philosophy. The mortals worshiped them with fervor, clerics waging wars in their names. The gods themselves bickered among each other, each vying for the power of another. It was a seemingly eternal game of deific politics that mortals had no true say in. One day, every elvish deity united and struck out against a common enemy, wiping one of the human pantheons from existence. In the century that followed, the world was nearly broken apart. Deities fought against each other, pantheons destroyed entirely. Blood rained from the sky, mountains burst from the ground and cracks in the ground swallowed entire nations, the deities fighting for survival and power in a pure bloodbath without care for the mortals.

Only when a single deity out of every dozen stood did they realize that they no longer had any real numbers of worshipers. Some held to their faith in frantic hope, but most had grown disgusted with their gods. The mortal races scorned the gods, viewing them with disgust and bile, and their power faded. The power that was gained from having a mortal worshiper was underestimated, and much of it was lost. The survivors stepped back, knowing that if they got too ambitious again they might never recover. As years turned into centuries, gods found themselves starting to be "worshiped" again, but no longer was it the one-sided relationship from the era before, and no longer was there a pantheon for every race and every nation, just a handful of remnants who had learned they were not as invincible as they thought.

Since the end of the War of Gods, entities known as "Living Gods" have come into being. These deities often seem to come from nowhere, or seem to be mortals promoted by an unknown means, who make their homes on the material plane. The "Original Gods" by and large speak against these new gods, calling them false, but the followers of the Living Gods seem to have no trouble getting magics, which are often less traditional than that of the Originals.

Traditional Gods

 * Ailden
 * Ambrosia
 * Arayne
 * Armagan
 * Asmodeus
 * Barnabas
 * Borkl Irongull
 * Bria Irongull
 * Brunhilde
 * Cihan
 * Davvie Jones
 * Evander
 * Great Mother
 * Grey
 * Guine
 * Ievos
 * Imran
 * Inabus
 * Iosif
 * Ithzid
 * Jeromawyr
 * Kerrigor
 * Kyros
 * Nergis
 * Pollo Goldtin
 * Primus
 * Rook
 * Slo-At
 * Tuen
 * Uhmel
 * Urobakh
 * Yiva

Living Gods

 * Kai
 * Sahim Waheid